Project Blackout [PB USA] Maps

                     Project Blackout Maps



Crackdown
Intel Report After a failed attack on Luxville, The Corps is beating a hasty retreat to a location outside of the more metropolitan parts of the country. They intended on destroying a large weapons cache to cover their retreat but Aegis operatives are already aware of the diversion and are moving in for the kill.
Mode 4vs4 Death Match / Eliminate
Mission Eliminate all threats
Map Features This staging area was designed specifically to promote melee. For each camp, the optimal form of battle consists of 4 people, and this is an exclusive 4vs4 staging area because of the randomly applied respond points there's no place to hide, so the action is very fast-paced.


Kick Point
Intel Report In another attempt to destroy Corps training infrastructure, Aegis Inc has launched an all-out assault on a Corps training facility. With aggression between Aegis Inc and The Corps at an all-time high this battle will be crucial to the struggle of the victor!
Mode Death Match / Eliminate
Mission Eliminate all threats
Map Features Breaking away from the existing straight line structures, this staging area utilizes the rectangular battle structure. It's designed so that if you're the first to occupy the central pagoda, you have an advantage while playing at an elevated level. This staging area is more complicated than the previous death match, so many various game plays can come about.


Desert Camp
Intel Report The Corps are on the offensive, they've managed to track down a specialist training camp in the desert and are moving in to destroy the Aegis facility.
Mode Death Match / Eliminate
Mission Eliminate all threats
Map Features Desert Camp has been created so that a melee can start in the midst of the curvy floors and the various shapes of rocks, and snipers can play with the wide view because there aren't any high-rises.  This new type of staging area for team battle was designed so that the team that secures the top of both sides of the hills will be in an advantageous position when playing the game.


Training Camp
Intel Report While attempting to locate a new base of operations in the mountains, The Corps stumbled across a top secret training facility for Aegis Inc. Realizing they had a chance to take out many of the new Aegis recruits and learn more about their strategies, The Corps has moved in for an attack!
Mode Death Match / Eliminate
Mission Eliminate all threats
Map Features Unlike the previous outdoor staging area, the Training Camp has a symmetric structure, so you can utilize the sniper rifle well with the good view. The basic strategies for this staging area for team battle are using the shelters placed all over the area, and once securing the back-end of the high zones of the opponent's camp through the central battle ground, defending it.


Midtown
Intel Report After intercepting Aegis Inc's supply convoy The Corps was able to determine the origin of Aegis supply lines. Moving quickly, The Corps moved in on an Aegis storage facility in an effort to completely cut off their supplies. The Corps are planning on destroying the storage facility located in the heart of Midtown. Aegis Inc operatives are moving in now in a desperate bid to stop The Corps' plan.
Mode Bomb Mission
Mission Aegis: Defend the objectives
Corps: Deploy bombs or eliminate the Aegis presence
Map Features In this staging area, the player will carry out planting bombs and detonating bombs using a similar section of the existing downtown backdrop. Because of the characteristics of Midtown being bigger and having more simplified routes than downtown and with the battleground, a fast airborne transition can occur.
The game play of this destruction mission staging area will change depending on how the player uses the destroyable barrels placed at various locations.


Hospital
Intel Report The Corps have received intel that a certain politician of the old government has been accepting bribes from Aegis Inc in exchange for political protection if the old government is ousted. Currently staying in an empty corporate-sponsored hospital, Corps troops are moving in to take out this traitor and send a message to others that might be considering the same.
Mode Bomb Mission
Mission Aegis: Defend the objectives
Corps: Deploy bombs or eliminate the Aegis presence
Map Features This big hospital has been designed to bring out a variety of strategies with its numerous floors. The map has been divided into above ground and underground, and although the balance of both routes doesn't match, this staging area allows you to attack using the advantageous route.


Black Cat
Intel Report Aegis Inc has scheduled a demonstration of an experimental "crowd control" vehicle: the Jet Panther tank. Seeing this as an opportunity to strike a devastating blow against their resources, The Corps are moving in to destroy both models before the demonstration.
Mode Defence Mission
Mission Aegis: Destroy The Corps' Tank
Corps: Destroy the Aegis Tank
Map Features It's a new mode of defense mission. You get 2 destroyable objects. The RED team needs to destroy all the objects, and the BLUE team needs to protect all the objects. Unlike the previous destroy missions, this staging area will provide a new enjoyment through a cat and mouse game play of protecting and destroying.


Eastern Road
Intel Report The Corps has holed up in a building in the China Town of a major city. When they caught wind of an Aegis plot to capture several major leaders of The Corps they immediately evacuated all non-combatants on the block and fortified the buildings to get ready for the incoming Aegis attack squad.
Mode Death Match / Eliminate
Mission Eliminate all threats
Map Features Consisted of a complicated structure, this street battle staging area is filled with colorful Chinoiserie signs. By destroying glass and using the bridge-like signs to move around the buildings, you can experience an intense battle. Due to the unpredictable structures, this staging area will enable you to experience a completely different new tension when you're mobile or while you're in battle.


Burning Hall
Intel Report Breaking a media blackout, a world renowned journalist has written several articles on the Aegis-Corps conflict in support of The Corps. Aegis Inc suspects he might be a member of the Corps and are moving in on his location to capture and interrogate the journalist. The Corps has intercepted intelligence and is now moving in to protect the journalist.
Mode Death Match / Eliminate
Mission Eliminate all threats
Map Features This staging area has an open symmetric space without a bypass and due to the placement of the central aisle immediately connecting each spawning area, a quick battle with the enemy is crucial. As a staging area for team battle, a fierce central combat can take place by infiltrating the enemy camp using the 1st and 2nd floor while supporting your allies in combat by sniping on the 3rd floor.


Luxville
Intel Report With Aegis Inc tightening their search for Corps outposts and training facilities Corps commanders have retreated to a safe house supplied to them by a wealthy backer. Aegis Inc has now pinpointed the exact location of the countryside safe house and is moving in to eliminate this stronghold of Corps agents.
Mode Bomb Mission
Mission Aegis: Defend the objectives
Corps: Deploy bombs or eliminate the Aegis presence
Map Features Using the backdrop of a luxury mansion, the explosion mission staging area requires you to perform duties of planting and detonating bombs. The characteristics of this staging area is that your view keeps changing as the bookcases located in different places move on impact and the shelters act like a huge variable during combat.


Boom City
Intel Report After an assault on a Corps safe house, Aegis Inc troops chased The Corps towards the borderlands. With fresh troops on their tail, The Corps realized they must be near an Aegis outpost. Realizing their luck, The Corps reroutes their escape straight to the Aegis outpost in a bid to buy time by blowing up the compound.
Mode Bomb Mission
Mission Aegis: Defend the objectives
Corps: Deploy bombs or eliminate the Aegis presence
Map Features This explosion mission staging area has a rather complicated structure. Fierce combat is possible for the early stages of combat that can arise at Point A where the bomb has been planted near the military headquarters in the offensive mode and strategic play is possible for the second half of combat that can arise at Point B where the bomb has been planted near the military headquarters in the defensive mode. This staging area requires the winning team to quickly choose between offensive and defensive play.


Helispot
Intel Report The Corps, posing as government workers, have completely blocked off a circular freeway overpass with a faked freight truck explosion. Using the ensuing chaos to their advantage, The Corps is attempting to gain access to an Aegis Inc building containing secret files on The Corps using a helicopter drop. Unfortunately, an Aegis helicopter has been dispatched and Aegis operatives are attempting to destroy the Corps helicopter.
Mode Destroy Mission
Mission Aegis: Destroy The Corps' Helicopter
Corps: Destroy the Aegis Generator
Map Features Heli-spot is a mission staging area where both ground and aerial warfare occur at the same time. You can win by quickly going onto the roof to subdue your enemy or destroying the enemy helicopter in the air before being attacked. This staging area also allows you to utilize the RPG-7s that are placed in various places so that you can find the opportunity to reverse the outcome with a single shot.


D-Squad
Intel Report Aegis Inc received intel that The Corps was breaking the standard rules of engagement and was now attempting to bomb a major subway station. When Aegis arrived they find the station completely empty. When the gates shut behind them they realized that the intel had been fake and that they had just walked into a trap with no hope of back up!
Mode Death Match / Eliminate
Mission Eliminate all threats
Map Features This staging area has a simple symmetric structure that's easy to figure out. Destructive objects are arranged in the center, and the unique aspect of this simple staging area is you can either occupy a location that's advantageous for battle or reverse the situation using the bypass.

 
Saint's Mansion
Intel Report A wealthy supporter of The Corps has allowed his manor to be used as a staging area for a gun running operation. Using statues and pieces of artwork, The Corps has been moving small arms and munitions across the countryside undetected. Following an anonymous tip, Aegis Inc has moved in to investigate.
Mode Death Match / Eliminate
Mission Eliminate all threats
Map Features You don't have to stress about looking for the enemy because you can battle quickly and effortlessly at this easily approachable and wide structure that has a mansion hall backdrop. It's a staging area consisted of a two-story lobby, and you can take cover and hide behind the pillars and stone statues at the center of the first floor hall.


M-Station
Intel Report After the Port Akaba massacre, many members of The Corps were arrested. The Corps had been lead to believe that their comrades would be freed pending negotiations with Aegis Inc Command. However, Aegis Inc Command declined all meetings and refused to cooperate. The Corps received intel that their comrades would be transported by special train. Now they've disguised themselves and are planning to derail the train at a civilian station before it reaches it's final destination.
Mode Death Match / Eliminate
Mission Eliminate all threats
Map Features Its symmetric design allows you to enter the bypass using the subway or charge through the middle. The small staging area brings tension with its symmetric structure and requires fast decision making to either charge through the middle or enter through the bypass to bring your team victory.


Midnight Zone
Intel Report After having their Rock training facility taken from them by force, Aegis Inc is now launching a counter-offensive to take it back. When The Corps troops and trainees are ready for them, a deadly firefight ensues!
Mode Death Match / Eliminate
Mission Eliminate all threats
Map Features This is a modified version of the Red Rock staging area. This night battle staging area utilizes an inclining slope to balance out both teams and destroyable pillars and walls along with wooden objects for wall shot have been placed.


Stormtube
Intel Report Aegis Inc is developing a rapid response subway system that will give them a single staging area to launch a quick response to anywhere in the city. The Corps is concerned about having such a powerful staging area in the middle of the city and intends on destroying the facility before it can be put to use.
Mode Bomb Mission
Mission Aegis: Defend the objectives
Corps: Deploy bombs or eliminate the Aegis presence
Map Features When a bomb is planted at Point B, a railroad maintenance vehicle will start moving from that location so that the distance between Point A and Point B becomes closer and as a result, the second half of the battle will take place quickly. It's a staging area where you can strategically utilize the surveillance camera, timing of the subway passing by, or ventilation opening as a bypass.


Port AKABA
Intel Report The Corps have amassed a significant armory and now pose a serious threat to Aegis Inc. The largely civilian port of Akaba has been recognized as a major hub for weapons smuggling. Aegis Inc Command has called for a sweep of the town to clear out and arrest or kill any Corps sympathizers in the area. With a heavy Corps presence in the town, resistance is expected.
Mode Death Match / Eliminate
Mission Eliminate all threats
Map Features Port Akaba is a tight close quarters combat map. Battling through tight passages made from shipping containers, your skills will be tested in close quarters while defending with sniper fire from mid-map positions.


Uptown
Intel Report Aegis Inc has come out and publicly condemned The Corps at a major public event. Aegis Inc has broken the long standing media blackout and now The Corps have had their hand forced. The Corps, wanting equal media exposure, has gone on the offensive in an attempt to garner support for their cause.
Mode Death Match / Eliminate
Mission Eliminate all threats
Map Features Snipers will play an important support role in this map. Alleys can be used to take cover and move forward on the map. This map requires a well-coordinated team with a balance between defensive sniping and aggressive close quarters combat.


Downtown
Intel Report In an effort to vilify The Corps, Aegis Inc has planted a vehicle in Corps regalia in the center of a major city ready to release a chemical attack. The Corps has received information and been lead to believe that if the chemical is blown up it will be made inert and not kill anyone. Prevent The Corps from destroying the vehicle before it goes off!
Mode Bomb Mission
Mission Aegis: Defend the objectives
Corps: Deploy bombs or eliminate the Aegis presence
Map Features This urban setting gives teams a challenging run through the city. With explosive barrels and strategically placed barriers, The Corps will need to work hard to bomb their objective with Aegis Inc. attempting to stop them.


Red Rock
Intel Report Having been effectively removed from all public locations, The Corps sought a new training facility. Finding an abandoned Aegis Inc training facility, they began to set up and train fresh recruits. Little did they know it was actually a trap and Aegis Inc troops were moving in on them within 24 hours of their arrival.
Mode Death Match / Eliminate
Mission Eliminate all threats
Map Features Certain parts of the environment can be destroyed to give your team a tactical advantage when moving about the map, or be turned into choke points. Move carefully on this map or suffer the consequences.


Library
Intel Report The Solaris Library is one of the oldest structures left in the country and contains the history of the country as well as the role that The Corps, played in its rise. In an attempt to squelch any claim of legitimacy that The Corps has, Aegis Inc is moving in to destroy historical texts and political documents that would hurt the new government's claim. Little did they know that The Corps already had a small strike force ready to defend the library.
Mode Death Match / Eliminate
Mission Eliminate all threats
Map Features The glass ceiling of the library can be destroyed and gives Operators a good sniping location. However, because both teams have easy access to the glass roof it is not without disadvantages.


Outpost
Intel Report The brightly lit Outpost Casino serves as a major money maker for Aegis Inc. Tired of their wealth and decadence, The Corps is going after the Outpost Casino in an attempt to cripple Aegis Inc's funding. The Corps is entering in at night to ensure no civilian casualties. Aegis Inc keeps an armed patrol at the casino at all times and has just called for reinforcements.
Mode Bomb Mission
Mission Aegis: Defend the objectives
Corps: Deploy bombs or eliminate the Aegis presence
Map Features The Outpost Casino is a high rise building which heavily features close quarters combat for attackers and defenders. However, a helicopter can be employed to make strafing runs against your enemies. If you find yourself being peppered by machine gun fire from above, pick up an RPG-7 and take that helicopter out. Teams will need to stay on their toes and be flexible in order to successfully complete this mission.


Breakdown
Intel Report After Corps troops stole an Aegis helicopter, Aegis instigated a media blackout on a downtown location and evacuated the city block. Launching a full scale attack on The Corps, Aegis Inc is moving in aggressively. The Corps' only hope of survival is to take out Aegis Inc's generator in the area and cripple their communications.
Mode Destroy Mission
Mission Aegis: Destroy The Corps' Helicopter
Corps: Destroy the Aegis Generator
Map Features With alleyways that act as choke points, and rooms inside of buildings that offer cover, Breakdown will test Operators' skills as they battle it out to destroy the enemy's resources. Each objective can be well defended by sniper and suppressive fire. Teams will have to carefully plan how to carry out their strategy or fall quickly to a more coordinated team.