Blazetorm PBFastWallHackVersion.1.0

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Agar Injector Lebih Bagus caranya:
Pertama buka 3DInjectorPBFastWaLLHackVersion1.1.exe
kan ada notice 2x
nahh keluar aja dari injectornya
trus ke menu run
ketikkan ini

C:\WINDOWS\FONTS



Ini Sebagian Dari Wallhacknya:

class RenderContext;
class RenderData;

class RenderContext
{
public:
 RenderData* pRenderData; //0x0000  
 char unknown4[1076]; //0x0004
    D3DXVECTOR4 bone;
 D3DXVECTOR4 bone1;
 D3DXVECTOR4 bone2;



};

class RenderData
{
public:
 char unknown0[2400]; //0x0000
 D3DXMATRIX ViewMatrix; //0x0960  
 D3DXMATRIX ProjMatrix; //0x09A0  
 D3DXMATRIX World; 
 D3DXMATRIX WorldView[80]; //0x0A20  is DisShizz Billboarded??????
  
};


D3DXVECTOR3 W2S(LPDIRECT3DDEVICE9 pDevice, D3DXVECTOR3 in, D3DXMATRIX ViewMatrix , D3DXMATRIX Proj )
{

    D3DXVECTOR4  temp,out;
 D3DXVECTOR3  temp1;
 D3DXMATRIX   vpm;
 D3DVIEWPORT9 vp;  
 
 pDevice->GetViewport(&vp);
 
 ::D3DXMatrixMultiply(&vpm,&ViewMatrix,&Proj);
 
 
 
 D3DXVec4Transform(&temp,&D3DXVECTOR4(in.x,in.y,in.z,1),&vpm);
 float tempInvW2 = 1.0f/temp.w;
  
 out.x = (1.0f + (temp.x*tempInvW2))  * vp.Width  /2;
 out.y = (1.0f - (temp.y*tempInvW2))  * vp.Height /2;
 out.z = temp.z;

 return out;
}

D3DXVECTOR3 GetCamera(D3DXMATRIX ViewMatrix)
{

 D3DXVECTOR3 out;
    D3DXMATRIX  iViewMat;

 ::D3DXMatrixInverse(&iViewMat,0,&ViewMatrix);

 out.x = iViewMat._41;
 out.y = iViewMat._42;
 out.z = iViewMat._43;

 return out;
}



D3DXMATRIX CreateFourByFourTranspose(D3DXVECTOR4 r1, D3DXVECTOR4 r2, D3DXVECTOR4 r3)
{
    
 D3DXMATRIX pout,out;
 
   
        pout._11 = r1.x; pout._12 = r1.y; pout._13 = r1.z; pout._14 = r1.w;
 pout._21 = r2.x; pout._22 = r2.y; pout._23 = r2.z; pout._24 = r2.w;
 pout._31 = r3.x; pout._32 = r3.y; pout._33 = r3.z; pout._34 = r3.w;
 pout._41 =  1  ; pout._42 =  1  ; pout._43 =  1  ; pout._44 =  1  ;

 ::D3DXMatrixTranspose(&out,&pout);


 return out;
}



Rendercontext:

&i3SceneDx.dll+0x169834//render context


008C963C   A1 34989800      MOV EAX,DWORD PTR DS:[<&i3GfxDx.?g_pRenderContext@@3PAVi3RenderContext@@A>]
008C9641   8B08    MOV ECX,DWORD PTR DS:[EAX]
008C9643   FF15 F8959800    CALL DWORD PTR DS:[<&i3GfxDx.?IsReady@i3RenderContext@@QAEHXZ>]     ; i3GfxDx.?IsReady@i3RenderContext@@QAEHXZ
008C9649   85C0    TEST EAX,EAX
008C964B   0F84 D9000000    JE i3SceneD.008C972A
008C9651   8B4E 2C          MOV ECX,DWORD PTR DS:[ESI+2C]
008C9654   55      PUSH EBP
008C9655   8D2C0F     LEA EBP,DWORD PTR DS:[EDI+ECX]
008C9658   3B6E 30          CMP EBP,DWORD PTR DS:[ESI+30]
008C965B   0F8F C8000000    JG i3SceneD.008C9729
008C9661   896E 2C          MOV DWORD PTR DS:[ESI+2C],EBP
008C9664   2BEF    SUB EBP,EDI
008C9666   896C24 28        MOV DWORD PTR SS:[ESP+28],EBP
008C966A   83FD FF          CMP EBP,-1
008C966D   0F84 B6000000    JE i3SceneD.008C9729
008C9673   807E 4C 00    CMP BYTE PTR DS:[ESI+4C],0
008C9677   75 13            JNZ SHORT i3SceneD.008C968C
008C9679   8B16    MOV EDX,DWORD PTR DS:[ESI]
008C967B   8B42 14          MOV EAX,DWORD PTR DS:[EDX+14]
008C967E   8BCE    MOV ECX,ESI
008C9680   FFD0    CALL EAX
008C9682   807E 4C 00    CMP BYTE PTR DS:[ESI+4C],0
008C9686   0F84 9D000000    JE i3SceneD.008C9729
008C968C   33FF    XOR EDI,EDI
008C968E   807B 12 00    CMP BYTE PTR DS:[EBX+12],0
008C9692   76 45            JBE SHORT i3SceneD.008C96D9
008C9694   8B4424 28        MOV EAX,DWORD PTR SS:[ESP+28]
008C9698   8D0C40     LEA ECX,DWORD PTR DS:[EAX+EAX*2]
008C969B   8D6B 14          LEA EBP,DWORD PTR DS:[EBX+14]
008C969E   894C24 10        MOV DWORD PTR SS:[ESP+10],ECX
008C96A2   8D86 80000000    LEA EAX,DWORD PTR DS:[ESI+80]
008C96A8   50      PUSH EAX
008C96A9   55      PUSH EBP
008C96AA   8D5424 20        LEA EDX,DWORD PTR SS:[ESP+20]


Di Bagian Sini Kali Otak Atik nya:
DWORD SceneBase  = (DWORD)GetModuleHandleA("i3SceneDx.dll");

if(SceneBase != 0 ){

 RenderContext * pRC = *(RenderContext**  (SceneBase+0x169834);

for ( int i = 0; i < 80; i++ )   
{ 
Vector2D = W2S(pDevice,D3DXVECTOR3(0,0,0),pRC->pRenderData->WorldView[i],pRC->pRenderData->ProjMatrix);
  
  if(Vector2D.z > 0){
        
   sprintf(szDebug,"%i",i);

//draw string




Check Filenya: 

VIRUS 
TOTAL



Source
 Create By MPGH Team

 

Special
 Thanx To:

RCD For Sourcing

MPGH
 For Sharing

MeganFoxZ
 For 3D Injector

 

 
Yang
 Akan Menyusul: PBFASTWALLHACKVersion1.1 [FANCY]